{"id":605,"date":"2019-02-26T13:20:53","date_gmt":"2019-02-26T13:20:53","guid":{"rendered":"https:\/\/eeldev.com\/?p=605"},"modified":"2019-02-27T23:33:09","modified_gmt":"2019-02-27T23:33:09","slug":"foliage-plugin-damage-types","status":"publish","type":"post","link":"https:\/\/eeldev.com\/index.php\/foliage-plugin-damage-types\/","title":{"rendered":"Foliage Plugin Damage Types"},"content":{"rendered":"<div class=\"pdfprnt-buttons pdfprnt-buttons-post pdfprnt-top-right\"><a href=\"https:\/\/eeldev.com\/index.php\/wp-json\/wp\/v2\/posts\/605?print=pdf\" class=\"pdfprnt-button pdfprnt-button-pdf\" target=\"_blank\" ><\/a><a href=\"https:\/\/eeldev.com\/index.php\/wp-json\/wp\/v2\/posts\/605?print=print\" class=\"pdfprnt-button pdfprnt-button-print\" target=\"_blank\" ><\/a><\/div><h2>Setting up Damage Types for the Foliage Plugin<\/h2>\n<blockquote><p>If you haven&#8217;t setup the Foliage Plugin yet, <a href=\"https:\/\/eeldev.com\/index.php\/foliage-plugin-getting-started\/\">follow this tutorial first.<\/a><\/p><\/blockquote>\n<h2>Create a new Blueprint Class based on the DamageType<\/h2>\n<p><a href=\"https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage1.png\" target=\"_blank\" rel=\"noopener noreferrer\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-606 size-full\" src=\"https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage1.png\" alt=\"\" width=\"1023\" height=\"689\" srcset=\"https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage1.png 1023w, https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage1-300x202.png 300w, https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage1-768x517.png 768w\" sizes=\"auto, (max-width: 1023px) 100vw, 1023px\" \/><\/a><\/p>\n<h2>Set the new Damage Type required in your Foliage DataTable<\/h2>\n<p><a href=\"https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage2.png\" target=\"_blank\" rel=\"noopener noreferrer\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-607 size-large\" src=\"https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage2-1024x684.png\" alt=\"\" width=\"520\" height=\"347\" srcset=\"https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage2-1024x684.png 1024w, https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage2-300x200.png 300w, https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage2-768x513.png 768w, https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage2-450x300.png 450w, https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage2.png 1401w\" sizes=\"auto, (max-width: 520px) 100vw, 520px\" \/><\/a><\/p>\n<h2>When Applying damage to your Foliage, specify the new Damage Type<\/h2>\n<p><a href=\"https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage3.png\" target=\"_blank\" rel=\"noopener noreferrer\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-608 size-full\" src=\"https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage3.png\" alt=\"\" width=\"901\" height=\"547\" srcset=\"https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage3.png 901w, https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage3-300x182.png 300w, https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage3-768x466.png 768w\" sizes=\"auto, (max-width: 901px) 100vw, 901px\" \/><\/a><\/p>\n<h2>All done, if the incorrect damage type is applied, you will not be able to interact with the Foliage<\/h2>\n","protected":false},"excerpt":{"rendered":"<p>Setting up Damage Types for the Foliage Plugin If you haven&#8217;t setup the Foliage Plugin yet, follow this tutorial first. Create a new Blueprint Class based on the DamageType Set the new Damage Type required in your Foliage DataTable When Applying damage to your Foliage, specify the new Damage Type All done, if the incorrect &#8230; <a title=\"Foliage Plugin Damage Types\" class=\"read-more\" href=\"https:\/\/eeldev.com\/index.php\/foliage-plugin-damage-types\/\" aria-label=\"Read more about Foliage Plugin Damage Types\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[1,8,4],"tags":[],"class_list":["post-605","post","type-post","status-publish","format-standard","hentry","category-all","category-foliage-plugin","category-unreal-engine"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Foliage Plugin Damage Types - eelDev<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/eeldev.com\/index.php\/foliage-plugin-damage-types\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Foliage Plugin Damage Types - eelDev\" \/>\n<meta property=\"og:description\" content=\"Setting up Damage Types for the Foliage Plugin If you haven&#8217;t setup the Foliage Plugin yet, follow this tutorial first. Create a new Blueprint Class based on the DamageType Set the new Damage Type required in your Foliage DataTable When Applying damage to your Foliage, specify the new Damage Type All done, if the incorrect ... Read more\" \/>\n<meta property=\"og:url\" content=\"https:\/\/eeldev.com\/index.php\/foliage-plugin-damage-types\/\" \/>\n<meta property=\"og:site_name\" content=\"eelDev\" \/>\n<meta property=\"article:published_time\" content=\"2019-02-26T13:20:53+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2019-02-27T23:33:09+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage1.png\" \/>\n<meta name=\"author\" content=\"hulken\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"hulken\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/eeldev.com\/index.php\/foliage-plugin-damage-types\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/eeldev.com\/index.php\/foliage-plugin-damage-types\/\"},\"author\":{\"name\":\"hulken\",\"@id\":\"https:\/\/eeldev.com\/#\/schema\/person\/453df1c4d38f093dcdfb5de4e5db6f41\"},\"headline\":\"Foliage Plugin Damage Types\",\"datePublished\":\"2019-02-26T13:20:53+00:00\",\"dateModified\":\"2019-02-27T23:33:09+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/eeldev.com\/index.php\/foliage-plugin-damage-types\/\"},\"wordCount\":74,\"publisher\":{\"@id\":\"https:\/\/eeldev.com\/#organization\"},\"image\":{\"@id\":\"https:\/\/eeldev.com\/index.php\/foliage-plugin-damage-types\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/eeldev.com\/wp-content\/uploads\/2019\/02\/damage1.png\",\"articleSection\":[\"all\",\"foliage plugin\",\"unreal engine\"],\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/eeldev.com\/index.php\/foliage-plugin-damage-types\/\",\"url\":\"https:\/\/eeldev.com\/index.php\/foliage-plugin-damage-types\/\",\"name\":\"Foliage Plugin Damage Types - 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