{"id":3502,"date":"2020-11-11T06:29:00","date_gmt":"2020-11-11T06:29:00","guid":{"rendered":"https:\/\/eeldev.com\/?p=3502"},"modified":"2020-11-12T23:18:20","modified_gmt":"2020-11-12T23:18:20","slug":"eoscore-1-8-0","status":"publish","type":"post","link":"https:\/\/eeldev.com\/index.php\/eoscore-1-8-0\/","title":{"rendered":"EOSCore 1.8.0"},"content":{"rendered":"<div class=\"pdfprnt-buttons pdfprnt-buttons-post pdfprnt-top-right\"><a href=\"https:\/\/eeldev.com\/index.php\/wp-json\/wp\/v2\/posts\/3502?print=pdf\" class=\"pdfprnt-button pdfprnt-button-pdf\" target=\"_blank\" ><\/a><a href=\"https:\/\/eeldev.com\/index.php\/wp-json\/wp\/v2\/posts\/3502?print=print\" class=\"pdfprnt-button pdfprnt-button-print\" target=\"_blank\" ><\/a><\/div>\n<h1 class=\"wp-block-heading\"><strong>General<\/strong><\/h1>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>This update is only available for UE4.25+<\/strong><\/h3>\n\n\n\n<p class=\"has-text-align-center has-luminous-vivid-orange-background-color has-background\"><strong>REMOVE ALL PREVIOUS EOSCORE DEFINITIONS FROM YOUR DefaultEngine.ini FILE WHEN UPGRADING!<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Updated EOS SDK to version <strong>1.9.0<\/strong><\/li><li>Added &#8220;<strong>FromUnixTimestamp<\/strong>&#8221; function to convert a Unix timestamp to a blueprint string<\/li><li>Added UserIndex to <strong>GetCurrentProductId<\/strong><\/li><li>Added UserIndex to <strong>GetCurrentAccountId<\/strong><\/li><li>All blueprint nodes now require a <strong>WorldContextObject<\/strong><\/li><li>All blueprint defined <strong>delegates <\/strong>have been <strong>removed<\/strong>, use the appropriate &#8220;<strong>Add Notify<\/strong>&#8221; callback functions instead or setup your own delegates when invoking functions<\/li><li>Removed <strong>ProductName <\/strong>from <strong>DefaultEngine.ini<\/strong> (will now use your UE4 Project Name)<\/li><li>Removed <strong>ProductVersion <\/strong>from <strong>DefaultEngine.ini<\/strong> (will now use UE4 Project Version)<\/li><li>New supported command line arguments:<br>-AUTH_TYPE=<strong>devtool<\/strong><br>Login using the DevTool<br>-AUTH_TYPE=<strong>autologin<\/strong><br>Attempt to autologin using saved credentials from previous session<br>-AUTH_TYPE=<strong>portal<\/strong><br>Authenticate using the Browser (portal)<br>-AUTH_TYPE=<strong>deviceid<\/strong><br>Authenticate using a local device id, will attempt to create a device id if not found<br>-EOSConfig=<strong>configurationName<\/strong><br>Override the EOS configuration specified in the <strong>Project Settings<\/strong><\/li><li>You must now configure EOSCore using <strong>Project Settings<\/strong><\/li><li>New Function: <strong>Login<\/strong>()<br>This function is meant to be used in conjunction with the new EOSCore OnlineSubsystem (<strong>OSS<\/strong>) and its purpose is to simplify the Login procedure used by EOS.<br>More details about this function will be available later<\/li><li>Removed <strong>CreateSessionResultFromInviteId<\/strong> as this function is no longer needed, it&#8217;s been replaced with &#8220;<strong>ListenForSessionInvites<\/strong>&#8220;, see example below.<\/li><li>Added <strong>EOS_Initialized<\/strong>() function that you can call to see if EOS has <strong>initialized <\/strong>or not<\/li><\/ul>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><a href=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/95c75e1ad812a6d57cb24a07ea1097cc.png\" target=\"_blank\" rel=\"noopener noreferrer\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"444\" src=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/95c75e1ad812a6d57cb24a07ea1097cc-1024x444.png\" alt=\"\" class=\"wp-image-3504\" srcset=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/95c75e1ad812a6d57cb24a07ea1097cc-1024x444.png 1024w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/95c75e1ad812a6d57cb24a07ea1097cc-300x130.png 300w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/95c75e1ad812a6d57cb24a07ea1097cc-768x333.png 768w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/95c75e1ad812a6d57cb24a07ea1097cc.png 1029w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption><strong>FromUnixTimestamp<\/strong><\/figcaption><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large is-resized\"><a href=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/11\/configs.png\" target=\"_blank\" rel=\"noopener noreferrer\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/11\/configs-1024x636.png\" alt=\"\" class=\"wp-image-3654\" width=\"745\" height=\"462\" srcset=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/11\/configs-1024x636.png 1024w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/11\/configs-300x186.png 300w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/11\/configs-768x477.png 768w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/11\/configs.png 1479w\" sizes=\"auto, (max-width: 745px) 100vw, 745px\" \/><\/a><figcaption>New Settings<\/figcaption><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><a href=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/019dfaa40e5afd5d14b5e8482342ea12.png\" target=\"_blank\" rel=\"noopener noreferrer\"><img loading=\"lazy\" decoding=\"async\" width=\"535\" height=\"446\" src=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/019dfaa40e5afd5d14b5e8482342ea12.png\" alt=\"\" class=\"wp-image-3616\" srcset=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/019dfaa40e5afd5d14b5e8482342ea12.png 535w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/019dfaa40e5afd5d14b5e8482342ea12-300x250.png 300w\" sizes=\"auto, (max-width: 535px) 100vw, 535px\" \/><\/a><figcaption>New Login Node<\/figcaption><\/figure><\/div>\n\n\n\n<figure class=\"wp-block-gallery columns-2 is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\"><ul class=\"blocks-gallery-grid\"><li class=\"blocks-gallery-item\"><figure><a href=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/1-3.png\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"423\" src=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/1-3-1024x423.png\" alt=\"\" data-id=\"3640\" data-full-url=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/1-3.png\" data-link=\"https:\/\/eeldev.com\/index.php\/eoscore-1-8-0\/1-3-2\/#main\" class=\"wp-image-3640\" srcset=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/1-3-1024x423.png 1024w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/1-3-300x124.png 300w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/1-3-768x317.png 768w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/1-3.png 1364w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure><\/li><li class=\"blocks-gallery-item\"><figure><a href=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/2c5b8f1c866fb99266075d8b516cb27b-1.png\"><img loading=\"lazy\" decoding=\"async\" width=\"995\" height=\"522\" src=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/2c5b8f1c866fb99266075d8b516cb27b-1.png\" alt=\"\" data-id=\"3641\" data-full-url=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/2c5b8f1c866fb99266075d8b516cb27b-1.png\" data-link=\"https:\/\/eeldev.com\/index.php\/eoscore-1-8-0\/2c5b8f1c866fb99266075d8b516cb27b-1\/#main\" class=\"wp-image-3641\" srcset=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/2c5b8f1c866fb99266075d8b516cb27b-1.png 995w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/2c5b8f1c866fb99266075d8b516cb27b-1-300x157.png 300w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/2c5b8f1c866fb99266075d8b516cb27b-1-768x403.png 768w\" sizes=\"auto, (max-width: 995px) 100vw, 995px\" \/><\/a><\/figure><\/li><\/ul><\/figure>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><a href=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/11\/1d23146fe58a51bb1600bbcb9b76a5f5.png\" target=\"_blank\" rel=\"noopener noreferrer\"><img loading=\"lazy\" decoding=\"async\" width=\"493\" height=\"275\" src=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/11\/1d23146fe58a51bb1600bbcb9b76a5f5.png\" alt=\"\" class=\"wp-image-3752\" srcset=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/11\/1d23146fe58a51bb1600bbcb9b76a5f5.png 493w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/11\/1d23146fe58a51bb1600bbcb9b76a5f5-300x167.png 300w\" sizes=\"auto, (max-width: 493px) 100vw, 493px\" \/><\/a><figcaption>Check if EOS has initialized<\/figcaption><\/figure><\/div>\n\n\n\n<h1 class=\"wp-block-heading\"><strong>Chat<\/strong><\/h1>\n\n\n\n<ul class=\"wp-block-list\"><li>General Chat Subsystem optimizations<\/li><li>Listening for Chat messages now requires a valid <strong>LocalUserId<\/strong><\/li><li>You can now clear all chat listeners by invoking <strong>ClearAllChatListeners<\/strong><\/li><\/ul>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><a href=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/98e6a0f43aecb6c81981a1dd02679f54.png\" target=\"_blank\" rel=\"noopener noreferrer\"><img loading=\"lazy\" decoding=\"async\" width=\"656\" height=\"492\" src=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/98e6a0f43aecb6c81981a1dd02679f54.png\" alt=\"\" class=\"wp-image-3633\" srcset=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/98e6a0f43aecb6c81981a1dd02679f54.png 656w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/98e6a0f43aecb6c81981a1dd02679f54-300x225.png 300w\" sizes=\"auto, (max-width: 656px) 100vw, 656px\" \/><\/a><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><a href=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/71287e1a5d2257ea4a382bae54413d92.png\" target=\"_blank\" rel=\"noopener noreferrer\"><img loading=\"lazy\" decoding=\"async\" width=\"582\" height=\"279\" src=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/71287e1a5d2257ea4a382bae54413d92.png\" alt=\"\" class=\"wp-image-3635\" srcset=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/71287e1a5d2257ea4a382bae54413d92.png 582w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/71287e1a5d2257ea4a382bae54413d92-300x144.png 300w\" sizes=\"auto, (max-width: 582px) 100vw, 582px\" \/><\/a><\/figure><\/div>\n\n\n\n<h1 class=\"wp-block-heading\"><strong>OnlineSubsystem (OSS)<\/strong><\/h1>\n\n\n\n<ul class=\"wp-block-list\"><li>The OSS has been rewritten to a <strong>SocketSubsystem<\/strong>.<\/li><li>Removed <strong>EOSPlatformModule<\/strong>, all code has been moved to the <strong>OnlineSubsystemEOSCore<\/strong><\/li><li>Changed URL layout when connecting to multiplayer games:<br>Old: <strong>eoscore.remote_id<\/strong><br>New: <strong>eos:remote_id:gamesession:port<\/strong><\/li><li>New function: &#8220;<strong>UpdateUniqueNetIdFromOSS<\/strong>&#8220;, this function will manually update your players netid from the OSS. This is useful if you want to manually login using the <strong>Async<\/strong> Nodes. You must have a valid <strong>UniqueNetId<\/strong> assigned to your player if you want to use the default <strong>CreateSession<\/strong> nodes for example.<\/li><\/ul>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><a href=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/b6d7e386fa96c693208841575fb85a62.png\" target=\"_blank\" rel=\"noopener noreferrer\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"344\" src=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/b6d7e386fa96c693208841575fb85a62-1024x344.png\" alt=\"\" class=\"wp-image-3622\" srcset=\"https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/b6d7e386fa96c693208841575fb85a62-1024x344.png 1024w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/b6d7e386fa96c693208841575fb85a62-300x101.png 300w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/b6d7e386fa96c693208841575fb85a62-768x258.png 768w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/b6d7e386fa96c693208841575fb85a62-1536x516.png 1536w, https:\/\/eeldev.com\/wp-content\/uploads\/2020\/10\/b6d7e386fa96c693208841575fb85a62.png 1820w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure><\/div>\n\n\n\n<h1 class=\"wp-block-heading\"><strong>Android<\/strong><\/h1>\n\n\n\n<ul class=\"wp-block-list\"><li>You can now Host \/ Join sessions using Android<\/li><\/ul>\n\n\n\n<h1 class=\"wp-block-heading\"><strong>Mods<\/strong><\/h1>\n\n\n\n<ul class=\"wp-block-list\"><li>Added Mods Interface Support<\/li><\/ul>\n\n\n\n<h1 class=\"wp-block-heading\"><strong>EOS SDK 1.9.0 Changelog<\/strong><\/h1>\n\n\n\n<h3 class=\"wp-block-heading\">New features<\/h3>\n\n\n\n<ul class=\"wp-block-list\"><li>Mods support exposes interfaces that allow for interaction with the Epic Games Store Mod Marketplace and supports:<ul><li>Enumeration of installed mods.<\/li><li>Enumeration of available mods.<\/li><li>Mod install, uninstall, and update.<\/li><\/ul><\/li><\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Release Notes<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">C# SDK<\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Removed reflection dependency from the wrapper.<\/li><li>SDK functions and delegates that output strings and byte arrays through parameters have been simplified. If they previously output a&nbsp;<strong>StringBuilder<\/strong>, they now output a string, and they no longer require a buffer length to be passed in. See upgrade notes for more details.<\/li><li><strong>Bug Fix:<\/strong>&nbsp;The&nbsp;<strong>sizeInBytes<\/strong>&nbsp;and&nbsp;<strong>alignment<\/strong>&nbsp;parameters of&nbsp;<strong>Platform.AllocateMemoryFunc<\/strong>&nbsp;and&nbsp;<strong>Platform.ReallocateMemoryFunc<\/strong>&nbsp;are now defined as&nbsp;<strong>UIntPtr<\/strong>&nbsp;instead of&nbsp;<strong>int<\/strong>&nbsp;to reflect the different size requirements between 32 bit and 64 bit platforms. See upgrade notes for more details.<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\">Connect<\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>Bug Fix:<\/strong>&nbsp;Fixed&nbsp;<strong>EOS_Connect_QueryProductUserIdMappings<\/strong>&nbsp;returning&nbsp;<strong>EOS_UnexpectedError<\/strong>&nbsp;if the queried users had a linked Device ID.<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\">EOS Core<\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>Bug Fix:<\/strong>&nbsp;Fixed&nbsp;<em>json<\/em>&nbsp;serialization and deserialization of doubles when games use the CRT setlocale() function.<\/li><li><strong>Bug Fix:<\/strong><ul><li>Set the default thread affinity of EOS SDK created threads to something more reasonable.<\/li><li><strong>EOS_Initialize_Options<\/strong>&nbsp;now contains an&nbsp;<strong>OverrrideThreadAffinity<\/strong>&nbsp;option. This&nbsp;<strong>EOS_Initialize_ThreadAffinity<\/strong>&nbsp;structure defines thread affinity in several categories It\u2019s important to note that these values will be platform dependent.<\/li><\/ul><\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\">Lobbies<\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>New:<\/strong>&nbsp;Lobby search now supports a new&nbsp;<strong>EOS_CO_CONTAINS<\/strong>&nbsp;operator. Attributes matching a CASE SENSITIVE partial string will be returned.<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\">Mod Marketplace<\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Mods support allows interfaces with the Epic Games Store Mod Marketplace and allows:<ul><li>Enumeration of installed mods.<\/li><li>Enumeration of available mods.<\/li><li>Mod install, uninstall, and update.<\/li><\/ul><\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\">Overlay Tech Platform<\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>New:<\/strong>&nbsp;Added new flags for&nbsp;<strong>EOS_Platform_Create<\/strong>&nbsp;to opt-in to experimental overlay support on DirectX 9, Direct3D 10, and OpenGL for Windows:<ul><li>EOS_PF_WINDOWS_ENABLE_OVERLAY_D3D9<\/li><li>EOS_PF_WINDOWS_ENABLE_OVERLAY_D3D10<\/li><li>EOS_PF_WINDOWS_ENABLE_OVERLAY_OPENGL<\/li><\/ul><\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\">Samples<\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Added a new sample to demonstrate the mod marketplace<\/li><li>Added support for reading \/ writing settings<ul><li>Developer Authentication Tool credentials will be saved to settings, ready to be loaded with the next sample run.<\/li><\/ul><\/li><li>Added support for automatic login via Launcher command line options.<\/li><li>Persistent auth token is now deleted after getting invalid auth result when attempting to log in with persistent auth login.<\/li><li>Added a popup dialog with a message about invalid params for&nbsp;<strong>EOS_Platform_Create<\/strong>.<\/li><li>Pressing enter while Auth Dialog text fields are in focus will start login when all relevant text fields are valid.<\/li><li><strong>Bug Fix:<\/strong>&nbsp;Fixed a resource leak inside the sample framework<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\">Session Based Matchmaking<\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>New:<\/strong>&nbsp;Session search now supports a new&nbsp;<strong>EOS_CO_CONTAINS<\/strong>&nbsp;operator. Attributes matching a CASE SENSITIVE partial string will be returned.<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\">Social Overlay<\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Removed erroneous logs when Leaderboards are not currently configured.<\/li><\/ul>\n","protected":false},"excerpt":{"rendered":"<p>General This update is only available for UE4.25+ REMOVE ALL PREVIOUS EOSCORE DEFINITIONS FROM YOUR DefaultEngine.ini FILE WHEN UPGRADING! Updated EOS SDK to version 1.9.0 Added &#8220;FromUnixTimestamp&#8221; function to convert a Unix timestamp to a blueprint string Added UserIndex to GetCurrentProductId Added UserIndex to GetCurrentAccountId All blueprint nodes now require a WorldContextObject All blueprint defined &#8230; <a title=\"EOSCore 1.8.0\" class=\"read-more\" href=\"https:\/\/eeldev.com\/index.php\/eoscore-1-8-0\/\" aria-label=\"Read more about EOSCore 1.8.0\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[1,15],"tags":[],"class_list":["post-3502","post","type-post","status-publish","format-standard","hentry","category-all","category-eoscore"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>EOSCore 1.8.0 - eelDev<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/eeldev.com\/index.php\/eoscore-1-8-0\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"EOSCore 1.8.0 - eelDev\" \/>\n<meta property=\"og:description\" content=\"General This update is only available for UE4.25+ REMOVE ALL PREVIOUS EOSCORE DEFINITIONS FROM YOUR DefaultEngine.ini FILE WHEN UPGRADING! Updated EOS SDK to version 1.9.0 Added &#8220;FromUnixTimestamp&#8221; function to convert a Unix timestamp to a blueprint string Added UserIndex to GetCurrentProductId Added UserIndex to GetCurrentAccountId All blueprint nodes now require a WorldContextObject All blueprint defined ... 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