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SteamCore & Authenticating Steam Users

If you are hosting a multiplayer game (or single player), you might want to validate/authenticate the player. With SteamCore it’s very easy!

Getting Started

Begin by adding an event to the “GSValidate AUth Ticket Response” delegate in your Game Instance

GameInstance

Player Controller

Add these 2 events yo your PlayerController blueprint

GameMode (Optional)

We override the OnPostLogin event in our gameMode so we can call the Validate event in the joining players PlayerController

You can now validatre the Auth Response Data from Steam when authenticating users

Cleaning Up

Destroy/Invalidate the authenitcation ticket when the player exits the game (Inside the PlayerController)