GENERAL
- Updated EOS SDK to 1.3.0.1
OSS
- Changed LoginNode buffer size for AccessToken (from 256 to 2048)
EOS SDK RELEASE NOTES
C# SDK
- Bug Fix: Fixed compatibility issues with C# versions <7.
- Bug Fix: Fixed iOS Config targets.
Lobbies
- Renamed the
EOS_Lobby_LocalRTCOptions
parameter bAudioOutputStartsMuted
to bLocalAudioDeviceInputStartsMuted
to better describe what is muted.
- Bug Fix: Removed an erroneous warning during lobby update. The client can possibly be aware of more attributes than the backend while updates are in flight. This was generating false “out of sync” errors.
- Bug Fix: Fixed a crash when the RTC initialization options were not specified on EOS Platform Creation, but Lobbies had the RTC Room feature enabled. In this case, lobby creation will now fail with an
EOS_InvalidRequest result
.
- Bug Fix: Fixed an incorrect warning that would always occur when using the Lobbies RTC Room feature.
Player Data Storage
- Added additional logging in some error cases for
EOS_PlayerDataStorage_QueryFile
, EOS_PlayerDataStorage_QueryFileList
, and EOS_PlayerDataStorage_ReadFile
.
PROGRAMMING UPGRADE NOTES
Lobbies
- Usages of the
EOS_Lobby_LocalRTCOptions
parameter bAudioOutputStartsMuted
must be renamed bLocalAudioDeviceInputStartsMuted
.
Console Specific
Playstation®
- New: Set PS5 SDK version to 3.00.00.27
- New: Set the PS4 SDK version to 8.508.001
Nintendo Switch
- Bug Fix: Fixed an issue where P2P could get stuck thinking the network was not available if the network was not available the first time P2P was used. P2P now always correctly resumes when the network becomes available again.
- Bug Fix: Fixed an issue where asynchronous Lobby API calls could take a very long time to timeout when the network is unavailable.
Xbox Series X|S
- Bug Fix: Fixed an RTC audio capture issue on Xbox Series X|S.