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Getting Started

Make sure the SteamCore:: plugin is enabled

Right click in any blueprint and search for “steamcore” to see the available subsystems and functions/methods

Make sure Steam is Enabled in the Project Settings > SteamCore Plugin, using AppID 480 is fine for testing, but you will have to use your own AppID for testing modules like User Stats, Achivements and other things.

You must run the game in “Standalone Game” mode when testing Steam Functionality.