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Join friends lobby

Requirements

  • EOSCore 1.9.0.27+

To join a friends lobby from the Social Overlay all you have to do is to bind the event that is called when you click the “JOIN” button and add some logic to it, let’s take a look at what we need, we’re going to be using our PlayerController to bind this event but you can do it anywhere you want.

The Callback in the above screenshot will get executed when you press the “JOIN” button in the Social Overlay screen, after that we will get the lobby Handle needed to join the lobby our friend is currently in, then it’s simply a matter of joining the lobby and releasing the handle.

That’s all you need!