GENERAL

  • Fixed Common Loading Screen settings not updating in Project Settings on editor restart
  • Fixed hiding the loading screen when running multiple clients/multiplayer in the editor
  • Added a delegate callback that will fire when the loading screen Enters and Leaves the “Show Loading Screen Additional Secs” period
  • Added custom loading screen text that can be set instead of using the DebugReason
    This way you don’t have to mix Debug messages and real messages