The Fishing system for Unreal Engine 4 has been relased! Fishing System for Unreal Engine 4
If you are using regular Listen servers, then this does not apply to you! It has come to my attention that running the Foliage System on Dedicated Servers causes the server to crash. Assertion failed: […]
In the latest version of the Foliage System, I’ve made it super simple to add new Resources! All you have to do now is open up DT_Resources data table and sets the mesh(es) for your […]
Required Firewall Ports Port: 7777-7778 [udp] Port: 27015-27016 [udp] Linux: Ubuntu/Debian Install steamcmd, unless you already have this installed sudo apt get install steamcmd This will install the dedicated server files into your home directory, […]
Patch notes for TSA v0.6 Bug Fixes FIXED* Zombies would sometimes not respawn in Protect the Civilians game mode FIXED* Players would sometimes spawn next to another player in Deathmatch FIXED Friendly player names not showing […]
The steam store page for Just Us has finally launched! http://store.steampowered.com/app/612660/Just_Us/ And with it, a brand new trailer!
Visit the Project Page for The Simple Apocalypse for more information regarding this game.
THIS GUIDE IS FOR THE OLD 1.0 VERSION, IF YOU ARE USING THE FOLIAGE SYSTEM 1.2 THEN USE THIS GUIDE: Adding new resources to the Foliage System 1.2 Create a […]
Begin by migrating the FoliageSystem to your MSGT folder Add the C-Foliage component to your SurvivalController in MSGT Open up the Initialize function in the SurvivalController Add the Init function call inside the Initialize function […]
Happy to announce the Foliage System for Unreal Engine 4, The foliage system enables users to interact with procedural and dynamic placed Foliage inside Unreal Engine Visit the product page here Foliage Interaction System